Scratch Version 1.1 — Tons of New Features!

We’ve been hard at work since the initial release of Scratch a few weeks back, adding lots of new features and fixing bugs as well. Version 1.1 addresses the most popular feedback we’ve received and streamlines the Dropbox export/append workflow even further (making it crazy-fast to append to recent files, create new files with auto-naming and more) and adds support for Open In…, Launch Center Pro and TextExpander.

This update is available today, jam-packed with new stuff:

“Open In…” action in Export menu
Open your notes in any iOS application that supports it! Pages, Evernote and all the rest.

Recent Dropbox files and folders
Now your most recently used folders and files are only one tap away. It’s easier than ever to export data to Dropbox!

TextExpander support
Boom. Go crazy with your snippets.

URL Scheme support
Use Scratch in Launchpad or anywhere else you’d like that supports URL schemes. (scratch:// to launch, scratch://new for a new note or scratch://new?text=anything for a pre-populated note.)

Preference to auto-name new Dropbox files
Let Scratch automatically name new Dropbox files so you don’t have to. Lightning-fast exporting!

Default new file name is now timestamp-based
Rather than using “Untitled” and forcing you to choose a name every time you create a new file on Dropbox, Scratch will default to a timestamp-based name for easy sorting.

And plenty of little fixes to make Scratch even sharper:

  • Fixed a potential crash when editing crazy-large files.
  • Fixed a visual bug when choosing folks from the address book when exporting via Message or Mail.
  • Fixed a few bugs where the entire note would export instead of a selection.
  • Fixed scrolling in the file name field when creating a new file on Dropbox.
  • Miscellaneous other little fixes all over.

Thank you very much for using Scratch and for your support. We’ve loved all the feedback so far—please keep sending it our way! And, of course, rating and reviewing in the app store is always helpful.

Scratch — Your Quick-Input Notepad

We’ve made loads of apps for clients at Karbon, but this is the first app we’ve made for ourselves. I’m excited to announce the immediate availability of Scratch. We hope it will become your favorite quick-input notepad. It’s crammed full of features like customizable and Markdown toolbars, Dropbox support for appending to existing files or creating new ones, built-in sharing to Twitter and more. It launches lightning-fast, too, and it always jumps right into edit mode so you can start typing right away.

The great thing is Scratch allows you to quickly clear your existing note, but stores all cleared notes in a searchable history so you never have to worry about losing anything. There’s no silly file management to deal with.

Give it a try, we think you’ll like it.

AnonymousAnonymous asked:
I saw in one of your tweets last week that you said you and your wife had white iPhones, do you use a cover at all? I'm having trouble finding a good, nice cover that won't make it look tacky. Any idea were I can find one?

When it comes to direct cases/covers on the phone, I always stick with the clear Incase Snap Case. It’s important to get the completely clear version, not the frosted version (which looks bizarre). I’ve gone through about four of these since I got my first iPhone 4—when you drop your phone the case will often break, but only because it’s taking on the shock instead of your device. The good news is they’re cheap and much easier to replace than a broken iPhone.

If you’re looking for an all-in-one case that holds your iPhone and acts as a wallet, I’d highly recommend the Twelve South BookBook. I’ve been using this since it was released and it’s great to keep your phone and credit cards all in once place. The only negative is that to take photos, you have to slip the phone up out of the case a bit. Long-term, especially with the newly improved iPhone 4S camera, this has caused me to stop using it. But if you don’t take a ton of pictures, I’d recommend it.

My Favorite iOS Apps of 2010

2010 was a great year for iOS—here’s my list of the apps I couldn’t live without the past 12 months. Even though we worked on several iPad projects last year, I didn’t use the iPad much outside of work, so while some of my favorites are universal apps, most of these are iPhone (and iPod Touch) applications.

My Favorite App of 2010

Instagram (Free)
I was hooked immediately. So were millions of other people. Instagram is the perfect formula of photography and social networking. Even without the photo filters included, I think Instagram would have been successful—they’re like frosting on the cake. Instagram makes it easy to share your photos (and make them look even better) with friends and strangers, as well as find new friends to follow. Simple like and comment functionality adds just the right amount of social interaction. I spend way too much time every day thinking about photos to take for Instagram, and just as many browsing friends’ photostreams. If you have an iPhone and you aren’t using Instagram, you’re a damned fool. (You can find me in Instagram with the username garrettmurray.)

Favorite Photography Apps

TiltShiftGen (99¢, free demo)
I rarely use TiltShiftGen the way it was intended (to create the tilt-shift effect)—instead, I use it to give a nice depth to photos taken with the iPhone that otherwise look very flat. TSG’s simple blur functionality (radial or linear) allows for changing both the strength of the blur as well as the distance, and it’s dead-simple to use. Granted, you have to be careful not to go overboard, but TSG is invaluable for classing up normal, flat iPhone photos.

Camera+ (99¢)
Recently re-released to the App Store after many months away for breaking App Store rules, Camera+ returned with a new UI (which is much better than version 1’s) and new features. Camera+ is perfect for taking photos in less-than-ideal light situations because of its two-finger “touch exposure and focus” functionality, which allows you to use one finger to set focus and a second finger to choose where the camera should meter for light. This allows you to take more balanced photos than the native Camera app. In addition, Camera+ features lots of nice built-in filter and editing tools, as well as a new in-app-purchasable set of filters called “I <3 Analog” which includes some really great settings.

Favorite Apps I Use Daily

Reeder ($2.99)
There isn’t much to say about Reeder, which is a testament to how good it is. It’s pretty much the perfect newsreader. The iOS app is sharp, simple and feature-rich without being in your face about it. (And the new in-beta OS X app is pretty great too.)

Gowalla (Free)
By now, nearly everyone either uses Gowalla or knows what it is. These days, I use it mostly as a way to track where I’ve been and less as a social game as it was once intended. I enjoy collecting items and pins, but more so I enjoy being able to see a list of everywhere I’ve been in the past few years. As a data junky, this kind of thing is fun to have. And Gowalla’s recent redesign is gorgeous.

Articles ($2.99)
Wikipedia presented beautifully with searching, tabs and more. I use Articles at least a few times a day to settle arguments, read about various historical events, and get behind-the-scenes information about the production of various movies I’ve recently seen.

Favorite New App of 2010

Screens ($14.99)
It’s crazy to say this, but Screens is a fully-functional, beautiful VNC app for iOS that actually works and works well. That I can control my computer from my iPhone is old news (apps like TouchPad and its competitors have been doing this for quite some time), but that I can actually see my screen and use my computer from across the room, on a 3.5-inch screen, without being frustrated, is amazing.

Favorite Games

Infinity Blade ($5.99)
If you had shown me Infinity Blade even 5 years ago and told me it was running on a phone I would have punched you in the face and stolen your phone. Infinity Blade is an amazing technical achievement, with sharp, highly detailed graphics, great sound, and a smooth framerate. It also happens to be a fun game with a simple but solid leveling-up mechanic, inventory system and other RPG elements. The story is dead-simple (basically one line of script), but the battles are fun and I kept playing even after I beat it just to keep leveling up my character. Infinity Blade is not only a great game, but it truly feels like the beginning of some amazing things that will happen in the iOS gamespace in the next few months and years.

Mr. AahH!! (99¢)
Let’s ignore the title of this game for a moment, because it’s ridiculous. Putting that aside, Mr. AahH!! is a terrific play-when-you-have-a-spare-moment game. It’s addictive, simple, challenging and fun. Watch a little character swing from platform to platform and touch the screen when he should let go of the rope. Land him on platforms and try to get him as close to the middle as you can. Added challenges when wind and different levels of gravity are involved. Stupid-simple fun.

Osmos (99¢)
A beautiful game with a terrific atmospheric soundtrack. Osmos involves all sorts of challenges and includes a large number of levels with varying degrees of difficulty, as well as an unlockable arcade mode. There were levels I played that took me 40+ tries, but I never got frustrated—I just kept trying different strategies. A remarkably soothing gameplay experience, considering how complex some of the levels can be.

StarDunk (Free)
In a nutshell, StarDunk is a massively multiplayer online basket shooting game. There are a few additions (different ball types with different features, various in-game bonuses like shooting three balls at once for a time), but at its core, this is that carnival game of shooting as many baskets as you can in a set time, only with hundreds of other people playing at the same time. It’s addictive, simple, and fun. (You can play offline as well, if you don’t have an internet connection.)

Note to Self: No More Apple Launch Events

Please bear with me while I rant for a moment: For the past three years, I have gone to every Apple product launch event for iPhone (and iPad). I bought the first iPhone after standing in line for a few hours in Atlantic City, NJ. I bought the 3G iPhone after standing in line for 8 hours in NYC, and the 3GS after 3 hours. I have supported Apple, I have been part of their launch-day buzz and their marketing machine. I have done so willingly, as I am excited about the products and I love supporting the company. I wanted to purchase each device as early as was humanly possible, and the best way was to go to the Apple Store in the early morning hours of each event. However, in each case, Apple has fucked it up. Seriously, I waited 8 fucking hours for the iPhone 3G.

When the iPhone 4 pre-order system went online (*cough*), I decided that I wanted to have the phone, once again, as early as possible. UPS in my neighborhood delivers at 6PM, and sometimes not at all causing deliveries to take extra days. So I pre-ordered for pickup at the Apple Store.

Then, today, I see that Apple is shipping all iPhone 4 home-delivery orders a day early. That’s right. The lazy folks (edit: or, I guess, people with jobs or whatever), the people who can’t be bothered to go to the store and participate in the event—they’re getting their phones a day early. In fact, people have started receiving them today, two full days early.

And now I get to be a sucker and go stand in line for—based on how shitty ATT’s activation system is—what I can only assume will be at least three or four hours, so that I can have my phone days after everyone else.

This will be my last Apple launch event.

Update: It sucks that Tumblr doesn’t let you respond to your own posts, so I’ll have to reply to a few comments here. poortaste wrote, “Tough life,” and justinrampage wrote, “Poor baby,” which is weird, because I didn’t write anything about my new infant or the fact that I’m feeding it with welfare money. And my life is tough, indeed. How am I supposed to keep using this ridiculous iPhone 3GS when I know there are people out there with the iPhone 4? I might as well kill myself. My life is over. IT’S TOO TOUGH.

adamjspooneradamjspooner asked:
Garrett, do you have any advice or nuggets of wisdom for aspiring iPhone/iPad app developers? Or things you wished you'd known from the beginning? Also, nuggets of wisdom sounds kinda gross. Sorry about that.

I don’t have much advice or wisdom in general, but I can boil down my suggestions for budding iPhone/iPad app developers into a few words: Read some books, come up with a killer (and unique) idea, bust your ass and then grow a thick skin.

If you’re new to Objective-C and Cocoa or even just to iPhone OS development, read some books first (I recommend Beginning iPhone 3 Development as well as Craig Hockenberry’s new iPhone App Development: The Missing Manual on the iPhone OS side—look for Hillegass and other standards for the pure-Cocoa side) and then start playing with the SDK. Run through tutorials, play around. Once you get used to the framework and language, it’s actually quite pleasant to work with.

Then set out to design and develop a unique and awesome app. This part, unfortunately, I can’t give you much advice for. It’s all your problem.

Once you release the app, get used to dealing with idiots, the App Store process, and other such nonsense. It’s fun. Hopefully you’ll make a little money as well. But I can’t guarantee that.