adamjspooner asks: "Garrett, do you have any advice or nuggets of wisdom for aspiring iPhone/iPad app developers? Or things you wished you'd known from the beginning? Also, nuggets of wisdom sounds kinda gross. Sorry about that."
I don’t have much advice or wisdom in general, but I can boil down my suggestions for budding iPhone/iPad app developers into a few words: Read some books, come up with a killer (and unique) idea, bust your ass and then grow a thick skin.
If you’re new to Objective-C and Cocoa or even just to iPhone OS development, read some books first (I recommend Beginning iPhone 3 Development as well as Craig Hockenberry’s new iPhone App Development: The Missing Manual on the iPhone OS side—look for Hillegass and other standards for the pure-Cocoa side) and then start playing with the SDK. Run through tutorials, play around. Once you get used to the framework and language, it’s actually quite pleasant to work with.
Then set out to design and develop a unique and awesome app. This part, unfortunately, I can’t give you much advice for. It’s all your problem.
Once you release the app, get used to dealing with idiots, the App Store process, and other such nonsense. It’s fun. Hopefully you’ll make a little money as well. But I can’t guarantee that.
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